Once I changed developer mode back to on, it connected to the laptop without a problem. After several attempts to connect to the Quest, I check the setting again and found that it was off. Note that developer mode did not ‘stick’ the first time we set it to on. This is task must be completed on the phone or tablet that is associated with your Oculus Quest or Go. Step 1 is to place your Oculus Quest or Go into Developer Mode. Everything works the same when deploying from Windows. In this walkthrough, I am deploying from a MacBook Pro. Everything worked great on the mobile, so we then added the Oculus tools to Unity and reconfigured to deploy to Oculus Quest and Oculus Go. The project was initially designed to be deployed to a mobile device. We created a game environment of our classroom building as a way to promote our top-ranked Game Design program. If you prefer a video tutorial, scroll to the bottom!įor this project, we used Unity 3D Personal Edition 2019.2.10. In this tutorial, we will do a full walkthrough of configuring your Unity project for the Oculus Quest or Go and how to publish. With the availability of the Oculus Go and Oculus Quest, the steps have increased but can still be done easily if you know the correct procedures. Testing these projects on a system with a connected Vive or Oculus Rift was fairly straight forward and didn’t involve a lot of steps. My students and I have been very active in creating projects for VR over the past few years.